Beschreibung
InhaltsangabeA history of e-learning: Echoes of the pioneers; LRN: E-Learning Inside and Outside the Classroom: Supporting Collaborative Learning Communities using a Web Application Toolkit study; Educational modelling languages: A Conceptual Introduction and a High-Level Classification; Representing adaptive and adaptable Units of Learning: How to model personalized e-Learning in IMS Learning Design; Schoolsenses@internet children as multisensory geographic information creators; Design and development of digital educational content: Institutional proposals and actions; Applying semantic techniques to integrate electronic course catalogues; Tele-education of the Instruction Dynamic Scheduling using a Web Simulator; Universalizing Chasqui repositories with a flexible importation/exportation system; An approach for modelling interactive and collaborative aspects in CSCL systems; SKC: Measuring the Users Interaction Intensity; SWAD: Web System for Education Support; Towards the Everyday Computing in the Classroom Through RFID; Using Java and C# for educational simulators: the case of Simple-2; Iterative design of Learning Processes; Design by Contract -Based Selection and Composition of Learning Objects; Online evaluation at higher and secondary education: A teaching and learning experience; Game design: an interesting strategy to teach genetic algorithms; Instructional theories to model educational content: a case study.
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Hersteller:
Springer Verlag GmbH
juergen.hartmann@springer.com
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DE 69121 Heidelberg