Beginning iPhone 4 Development is here! The authors of the bestsellingBeginning iPhone 3 Development are back, with the same excellent material completely updated for iOS 4 and written from the ground up using the latest version of Apple's Xcode 3. All source code has been updated to use the latest Xcode templates and current APIs, and all-new screenshots show Xcode 3 in action.
Beginning iPhone 4 Development is a complete course in iOS 4 apps development. Youll master techniques that work on iPhone, iPad, and iPod touch. We start with the basics, showing you how to download and install the tools you'll need, and how to create your first simple application. Next youll learn to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. Youll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of tablebuilding will be demystified, and youll learn techniques to save and retrieve your data using SQLite, iPhones built-in database management system and Core Data, the standard for persistence that Apple brought to iOS with the release of SDK 3.
And theres much more! Youll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. Youll discover the fine points of application preferences and learn how to localize your apps for multiple languages. You'll also learn how to use the new concurrency APIs included in iOS 4, and make robust multithreaded applications using Grand Central Dispatch.
The iPhone 4 update to the best-selling and most recommended book for Cocoa touch developersWritten in an accessible, easy-to-follow styleFull of useful tips and techniques to help you become an iOS pro
NOTE: For iPhone 4S or iOS 5 apps development, please instead check out the next edition of this book,Beginning iOS 5 Development - now available.
Dave Mark is a longtime Mac developer and author who has written a number of books on Mac and iOS development, including Beginning iPhone 4 Development (Apress, 2010), More iPhone 3 Development (Apress, 2010), Learn C on the Mac (Apress, 2008), The Macintosh Programming Primer series (Addison-Wesley, 1992), and Ultimate Mac Programming (Wiley, 1995). Dave loves the water and spends as much time as possible on it, in it, or near it. He lives with his wife and three children in Virginia.
Welcome to the JungleAppeasing the Tiki GodsHandling Basic InteractionMore User Interface FunAutorotation and AutosizingMultiview ApplicationsTab Bars and PickersIntroduction to Table ViewsNavigation Controllers and Table ViewsiPad ConsiderationsApplication Settings and User DefaultsBasic Data PersistenceGrand Central Dispatch, Background Processing, and YouDrawing with Quartz and OpenGLTaps, Touches, and GesturesWhere Am I? Finding Your Way with Core LocationWhee! Gyro and Accelerometer!iPhone Camera and Photo LibraryApplication LocalizationWhere to Next?